Active@Home -AAL JP Programme
Active@Home -AAL JP Programme
Active@Home is an interactive video game based training with dance and Tai Chi elements
The Active@Home Project intends to increase physical activity of older adults, while motivating them through captivating and challenging exergames tailored for fall prevention.
Active@Home is an interactive video game based training with dance and Tai Chi elements. The proposed solution, focusing on physical but also cognitive and social aspects, aims at promoting physical activity at home and foster fall prevention.
MIRALab contribution
Producing virtual characters for the exergame and modelling body movements for dance and Tai Chi exercise, which have been inserted in the system. The virtual characters have been used for movement/posture matching in the algorithms running in the frontend application. This enables correct validation of the movements/postures performed by the user.
Some examples of our contribution
http://www.active-at-home.com/